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Common Markdown Markup Language

CAUTION

This article was translated from Chinese by an AI model and may contain inaccuracies. If you find issues, please refer to the original or suggest corrections.

Table of Contents

PageTitle
<TOCInline toc={props.toc} exclude="Overview" toHeading={2} />

<TOCInline toc={props.toc} exclude="Introduction" />

<TOCInline toc={props.toc} asDisclosure />

Resources


Text Blocks

  • Email Subscription Entry
    Like what you are reading?
BlogNewsletterForm.tsx
<BlogNewsletterForm title="Like what you are reading?" />
链接文本
[链接文本](https://www.example.com)
  • Bold Text
加粗文本
**加粗文本**

__加粗文本__
  • Italic Text: Italic Text Italic Text
斜体文本
*斜体文本*

_斜体文本_
  • Strikethrough: Strikethrough Text
加删除线
~~加删除线文本~~
  • Footnote: This is a sentence with a footnote1.
脚注
这是一个带有脚注的句子[^1]。
  • Blockquote:

    This is a blockquote.

引用块
> 这是一个引用块。
  • Warning Alert

    CAUTION

警告提示
> [!CAUTION]
  • List
    • Sub-item 1
    • Sub-item 2
    • Sub-item 3
列表
- **列表**
  - 子项目1
  * 子项目2
  + 子项目3
  • Tasks
  • Task 1
  • Task 2
任务
- [x] 任务1
- [ ] 任务2
  • Table
Header 1Header 2
Content 1Content 2
Content 3Content 4
表格
| 表头1 | 表头2  |
| ----- | ----- |
| 内容1 | 内容2  |
| 内容3 | 内容4  |
  • Headings
标题
# 一级标题
## 二级标题
### 三级标题
#### 四级标题
##### 五级标题
###### 六级标题

Standard citation 2

参考书目和引文
Standard citation [^Nash1950]

[^Nash1950]: Nash, J. (1950). *Equilibrium points in n-person games.* Proceedings of the National Academy of Sciences, 36(1), 48-49.


Code Blocks

code.txt
`Code`
<code>selectAll()</code>
`print("Hello, World!")`
  • Bash
bash.sh
npm start
# or
npm run dev
  • CSS
style.css
.code-highlight {
  @apply float-left min-w-full;
}

.code-line {
  @apply border-opacity-0 -mx-4 block border-l-4 pr-4 pl-4;
}

.code-line.inserted {
  @apply bg-opacity-20 bg-green-500;
}

.code-line.deleted {
  @apply bg-opacity-20 bg-red-500;
}

.highlight-line {
  @apply border-primary-500 bg-opacity-50 -mx-4 border-l-4 bg-gray-700;
}

.line-number::before {
  @apply mr-4 -ml-2 inline-block w-4 text-right text-gray-400;
  content: attr(line);
}
  • Python
sum.py
def fib():
    a, b = 0, 1
    while True:            # First iteration:
        yield a            # yield 0 to start with and then
        a, b = b, a + b    # a will now be 1, and b will also be 1, (0 + 1)

for index, fibonacci_number in zip(range(10), fib()):
     print('{i:3}: {f:3}'.format(i=index, f=fibonacci_number))
  • Javascript
sum.js
var num1, num2, sum
num1 = prompt('Enter first number')
num2 = prompt('Enter second number')
sum = parseInt(num1) + parseInt(num2) // "+" means "add"
alert('Sum = ' + sum) // "+" means combine into a string
sum.js
var num1, num2, sum
num1 = prompt('Enter first number')
num2 = prompt('Enter second number')
sum = parseInt(num1) + parseInt(num2) // "+" means "add"
alert('Sum = ' + sum) // "+" means combine into a string
siteMetadata.js
analytics: {
    // supports plausible, simpleAnalytics or googleAnalytics
    plausibleDataDomain: '', // e.g. tailwind-nextjs-starter-blog.vercel.app
    simpleAnalytics: false, // true or false
    googleAnalyticsId: '', // e.g. UA-000000-2 or G-XXXXXXX
  },
siteMetadata.js
// 删除和加亮
analytics: {
-   umamiAnalytics: {
-     // We use an env variable for this site to avoid other users cloning our analytics ID
-     umamiWebsiteId: process.env.NEXT_UMAMI_ID, // e.g. 123e4567-e89b-12d3-a456-426614174000
-   },
+    plausibleAnalytics: {
+      plausibleDataDomain: '', // e.g. tailwind-nextjs-starter-blog.vercel.app
+    },
},
  • Javascript XML
PageTitle.tsx
// Or import PageTitle from './components/PageTitle.js' if you are using js
import PageTitle from './components/PageTitle.tsx'
;<PageTitle> Using JSX components in MDX </PageTitle>
  • TypeScript
DonutChart.tsx
'use client'

import { Doughnut } from 'react-chartjs-2'
import { Chart as ChartJS, ArcElement, Tooltip, Legend } from 'chart.js'

ChartJS.register(ArcElement, Tooltip, Legend)

const DonutChart = ({ data }) => {
  return <Doughnut data={data} />
}

export default Doughnut
contentlayer.config.ts
export const Blog = defineDocumentType(() => ({
  name: 'Blog',
  filePathPattern: 'blog/**/*.mdx',
  contentType: 'mdx',
  fields: {
    title: { type: 'string', required: true },
    date: { type: 'date', required: true },
    tags: { type: 'list', of: { type: 'string' }, default: [] },
    ...
  },
  computedFields: {
    readingTime: { type: 'json', resolve: (doc) => readingTime(doc.body.raw) },
    slug: {
      type: 'string',
      resolve: (doc) => doc._raw.flattenedPath.replace(/^.+?(\/)/, ''),
    }
    ...
  },
}))

Content Embedding Blocks

  • Online Image Embed Link Deploy with Vercel
favicon.ico
[![Deploy with Vercel](https://vercel.com/button)](https://vercel.com/new/git/external?repository-url=https://github.com/timlrx/tailwind-nextjs-starter-blog)
  • Local Image (Fixed Size) favicon
favicon.ico
<Image alt="favicon" src="/static/favicons/favicon.ico" width={100} height={100} />
  • Local Image (Responsive) favicon
favicon.ico
![favicon](/static/favicons/favicon.ico)
  • Local Images Side by Side
    favicon
    favicon
    favicon
    favicon
favicon.ico
  <div className="-mx-2 flex flex-wrap overflow-hidden xl:-mx-2">
    <div className="my-1 w-full overflow-hidden px-2 xl:my-1 xl:w-1/2 xl:px-2">
      ![favicon](/static/favicons/favicon.ico)
    </div>
    <div className="my-1 w-full overflow-hidden px-2 xl:my-1 xl:w-1/2 xl:px-2">
      ![favicon](/static/favicons/favicon.ico)
    </div>
    <div className="my-1 w-full overflow-hidden px-2 xl:my-1 xl:w-1/2 xl:px-2">
      ![favicon](/static/favicons/favicon.ico)
    </div>
    <div className="my-1 w-full overflow-hidden px-2 xl:my-1 xl:w-1/2 xl:px-2">
      ![favicon](/static/favicons/favicon.ico)
    </div>
  </div>
  • Dialog Box
agent.html

{' '}

<iframe
  title="agent"
  src="https://udify.app/chat/"
  height="500px"
  width="100%"
  className="iframe"
></iframe>
  • Local Video
Video.mp4
<video controls alt="Video" src="/File/Video.mp4" width={800} height={400} />
  • Online Video
Video.webm
<video controls>
  <source
    src="https://github-production-user-asset-6210df.s3.amazonaws.com/28362229/258559849-2124c81f-b99d-4431-839c-347e01a2616c.webm"
    type="video/webm"
  />
</video>

Licence

MIT © Timothy Lin

LICENSE
[MIT](https://github.com/timlrx/tailwind-nextjs-starter-blog/blob/main/LICENSE) © [Timothy Lin](https://www.timrlx.com)

Footnotes

  1. This is the footnote content.

  2. Nash, J. (1950). Equilibrium points in n-person games. Proceedings of the National Academy of Sciences, 36(1), 48-49.

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